Indie Dev Marko Lybeck Debuts Strategic Space Game Super Star Troopers – Open Beta Started

Making his first appearance in the indie game industry, Marko Lybeck announces his debut title, Super Star Troopers, with an open beta arriving on PC.
A trailer was also recently published by the developer showing off the fast-paced action that you’ll come to expect within the upcoming tactical space game:

Super Star Troopers Details
The unique blend of X-COM meets Laser Squad has plenty of tantalizing features, which include:

Made for both single player and multiplayer action, Super Star Troopers is an upcoming free-to-play turn-based strategy game which has players fighting through a massive battle station.
Players will take on the role of protecting hostages and teammates, wiping invading alien forces and survive against the ever-strengthening rebel forces.
Armed with a powerful Assault Ion Cannon and the shield-regenerating Tactical Power Armor, you’ll rely on wit and strategy to ensure you keep the invading forces at bay.
One false move can turn the tables having your team become weaker and weaker, while the enemies grow stronger in numbers. Devise new strategies and upgrade your equipment to help take on the increasing enemy forces.

While the open beta for Super Star Troopers has only just been announced, expect more news, including a release date, for the debut space game coming to PC.
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Test Your Luck In The Upcoming Card Battle Roguelite Endless Road

Shanghai Developers, Octopus Pig, announced the release of their unique turn-based card battle game mixed with a subtle blend of roguelite adventure, Endless Road.
Check out the stylish visuals and interesting combination of gameplay mechanics below:

Endless Road is as much about luck as it is mental stamina with a slow approach to card battles randomly generated with every step your adventurer takes.
What Else?
Curious to know more? There’s plenty of key features in Endless Road detailed below:

Choose between four characters each with their own class which comes with special skills and equipment to help fight your way down the endless road.
Players travel through the adventure one step at a time with each step a possibility of triggering a random enemy encounter, in turn leading to a tactical turn-based card battle.
Special spells and blessings can be used on cards to help boost your offensive and defensive manoeuvres to match up against enemy strengths and weaknesses.
Throughout the journey, players must help maintain various character traits of survival, such as mental state, stamina and hunger.

Endless Road is now available on Steam for PC players, receiving fresh updates since the game left its Early Access period.
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Life Is Strange 2, Episode 1: ‘Roads’ Review [PS4] – We’re Going On An Adventure!

It’s been 3 years since the very first season of Life is Strange came out – and it gave us so much in terms of storytelling, where they explored how to deal with sensitive issues through the eyes of a teenager.

In the meantime, we were served Life is Strange: Before The Storm and The Awesome Adventures of Captain Spirit. In my opinion, they’ve only gotten better at it.
If you played the approximately 2 hour long adventures of young Chris Eriksen and his alter ego Captain Spirit (which is 100% worth your time by the way), then the decisions you made there will somehow carry over in Life Is Strange 2. I probably should have made a review on Captain Spirit, because that was truly an unforgettable experience. As usual, my final verdict for the series will be given at the very last episode.
Now, Dontnod Entertainment and Square Enix are back with Life Is Strange 2 – with brand new characters, location, and storyline. We meet Sean and Daniel Diaz from Seattle in Washington, age 16 and 9 respectively. They are seemingly normal boys – Sean has a crush on a girl which he plans to hit on at an upcoming party, and Daniel is a boy who loves candy and to play with his toys.
Playful big brother Sean.
That is, of course, before everything is destined to go down the drain in a fashionable Life is Strange-style. A supernatural occurrence takes place in their home, forcing the two brothers to escape, and wandering on the United States’ roads on their way to Puerto Lobos, a place in Mexico their father once called paradise. The boys live in a community where their background sadly plays a factor – which is evidently why they are on the run. The news reports them missing, and the cops are looking for them.
Based on the small amount of money they carry – it is not going to take long before they run out. This, eventually, leads to them having to beg other people for food.

Gameplay has improved, and the game looks much smoother now than it has before. As always, the soundtrack of the game is an experience in itself. You can always expect the Life Is Strange-series to contain excellent music that adds to the widely immersive world.
A theme that turns out to become an important aspect of the game is racial discrimination. Even though they have, from their father, clear roots in Mexico, they still identify themselves as Americans. However, when they start to feel exiled from the States, they cling to their Mexican roots. One thing is witnessing it on a general basis – another is witnessing it happening to these young boys. Defenceless and innocent, they become the victims of violence, both verbally and physically.
Brotherly love.
To put it mildly, these incidents are hard to watch. It’s a bold move from the developers, but at the same time, I feel like they are doing the right thing. As a consequence of the tragic event, Sean has to take on a parenting role for Daniel. As a 16-year old, he is still too young to be Daniel’s substitute parent, but it’s what they have.
Taking on this parenting role is of course not fitting for Sean. He has to keep his mask on for Daniel all the way until they finally meet a kind soul who sees them for what they are; kids just trying to survive. This stranger briefly becomes a guardian for the two boys, giving them what they need to keep on going. We, as adults, take on the role of a child in crisis. It’s an unfair and difficult situation, but I think it is an important subject to discuss. A 16-year old is never supposed to be set in that position. Sadly, that is the reality of many.
Life is Strange 2 takes on a more serious note than the other seasons. I’m predicting that this season will be an adventure like no other. We watch them as they grow up, joining them on their ups and downs. Because there will be plenty of them. As usual, Life is Strange creates a moving story about these two boys that I felt an instant connection to. I’m looking forward to seeing where this is going.
Life Is Strange 2 is available on Microsoft Windows, PlayStation 4, and Xbox One.
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New MMORPG Ember Sword Looks To Redefine The Genre

Own your share of land and help create an engaging online world where the players choose how it evolves in Ember Sword.
So Couch Studios wants to make their upcoming MMO an experience where the players aren’t pushed towards the money-grubbing industry standards of loot boxes and pay-to-win practices. Instead, they’re set on creating a world for the players to interact, purchase, control and build upon without the use of tacky microtransactions.
Along with the announcement, So Couch Studios released a short teaser trailer which can be viewed below:

Ember Sword is an online world where players may purchase – through a player-driven economy – a plat of land and inhabit it as they please, as well as engage in thrilling PvP, PvE or explore the open world.
“Most free-to-play MMORPGs monetize through pay-to-win mechanics and non-transferable cosmetics in an attempt to increase revenue by locking down the cash shop economy. With Ember Sword, we’re putting players in charge of evolving the world and its economy instead…” – Mark Phillipe Laursen, So Couch Studios founder
A Real-Life Economy In Ember Sword
We’ve received a few pieces of info about the forthcoming “genre-defining” MMORPG with the recent announcement, so here’s everything we know, so far:

Ember Sword utilizes its own player-driven economy through optional monthly subscription and marketplace fees.
With a real economy run by the Etherum Blockchain, players will own actual pieces of land and have the will to place various enemies, NPCs and resources invested in the world.
Fight in the face of danger in the open-world or hide in the shade as an undisturbed forager, the decision is yours.
The game will be available on PC both as a browser title and on various desktop clients. There are plans to release Ember Sword on mobile devices in the future, as well.
Rare cosmetic items will be rewarded to players who discover them by completing activities, as opposed to the dreaded loot box.

Ember Sword will release as a completely free-to-play MMORPG where players earn PIXEL tokens to sell and trade at their disposal.
As of now, there’s no official release date for Ember Sword, which is being developed for cross-platform play on PC, and a planned mobile release.
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Embark On A Thrilling Journey As An AI In Space In ‘Observation’ – Coming Spring 2019

From the minds behind indie game Stories Untold, developers No Code have been working with Devolver Digital on their upcoming space adventure narrative, Observation.
Stocked full with a team of game developing veterans, members coming from the likes of Rockstar North, Rocksteady, IO Interactive, CCP and Creative Assembly are working on releasing their sci-fi fantasy game next year on the PS4 and PC.
Check out the short announcement trailer from Devolver Digital below:

Players will take on the role of an artificial intelligence watching through the lens of the camera to experience what happened to the missing astronaut, Dr Emma Fisher.
“Observation is just going to give a taste of what it will be like to converge their minds with that of a CPU before it all happens suddenly for real.” – Fork Parker, Devolver Digital CFO
Lost In Space
Here’s everything we’ve learned about the recently announced space thriller:

Experience distant space through the eyes (or lens) of a space station’s AI program, S.A.M.
The AI players will also have the ability to navigate the station’s control system and various tools to assist the doctor and her mysteriously missing crew.
With an all-star team behind Observation, players will experience a gripping narrative and impressively polished visuals throughout the space adventure.

For now, that’s about all we have on the upcoming space title from No Code and Devolver Digital. Observation is set to release on the PS4 and PC in Spring 2019.
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Descent Developers Gearing Up For Private Beta Test

The upcoming prequel reboot of the classic Descent series is heading towards its testing phase, and the developers are looking at Kickstarter backers as the testers.
After utter silence over the past year, Descent developers, Descendent Studios, have finally given hope to fans awaiting the return of the iconic FPS space title.
Check out the riveting new gameplay trailer for the game below:

The Descent Of Descent
After teaming up with publishing veterans, Little Orbit, the additional funds allowed the developers to expand the single-player campaign into a massive space adventure that will have long-time fans and newcomers at the edge of their seat.
The rebooted series will have players navigating their ships through tight caverns littered with unique puzzles both through a deep single-player campaign or in online multiplayer.
Those who purchased last year’s Descent: Underground through the Kickstarter campaign will be able to join in on the beta testing for the upcoming 2019 release.
“We began this journey in open development with gamers, and we want to launch that way too.” – Eric Peterson, CEO of Descendent Studios
If you never got around to ordering your Kickstarter copy, players still have the option to pre-order the game here.
Pre-order bonuses include:

Exclusive access to the beta testing on PC which starts in November. The beta will also include unique challenges which allow players to unlock various cosmetic rewards.
Free, additional single-player missions included in a future DLC pack coming in 2019.
A Sleek custom “Viola” Generation III ship equipped with its own customized paint job.

Descent is scheduled to release on the PC, Xbox One, PS4 and Switch sometime in early 2019.
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Nintendo Announces New Diablo III Console Bundle

Fully unlocked…
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 
There will be a new bundle to coincide with the launch of Diablo III: Eternal Collection on Nintendo Switch.
Diablo III: Eternal Collection on Nintendo Switch
Revealed yesterday, The Diablo III Switch bundle will launch along with the Switch game on November 2nd 2018. This will follow in the footsteps of the previously announced bundles of Pokémon and Super Smash Bros. Ultimate.
The bundle will include a Switch console, a download code for Diablo III: Eternal Collection, a themed Switch dock and a themed Switch case. The bundle will also be exclusive to Gamestop.
Diablo III: Eternal Collection was originally announced for Nintendo Switch back in August. It will include all previously released downloadable content along with exclusive The Legend of Zelda items.
If you were ever on the fence about playing Diablo III, this would be a great time to hop in: the game runs at 60 frames per second and supports multiple controller configurations. It also takes advantage of the Nintendo Online cloud saves feature, which is welcome considering the size of the journey you’ll have on the go.

Diablo III lives again on the Switch.
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HMV Overwatch – Halloween Fucking

Overwatch HMW

Retro Inspired Action RPG, Immortal Darkness: Curse Of The Pale King, Lands On Steam Soon

Old-school adventure enthusiasts and newcomers looking for a dark fantasy RPG should prepare themselves for the impending release of Giant Space Monster’s debut release, Immortal Darkness: Curse of the Pale King.
With the announcement of the upcoming launch date, check out the official announcement trailer showing off the polished visuals below:

Immortal Darkness Is An Ode To The Classics
Immortal Darkness comes off exactly as any die-hard Zelda/dark fantasy fan could hope for, combining eerie dungeon crawling with a rich narrative experience.
“In many ways it is a love letter to all the great RPGs we’ve played over the last few decades, whether on a game system or a tabletop.” – Damon DuBois, Lead Designer
Though simple in design, Immortal Darkness is loaded with intoxicating features for players looking for a vintage style adventure, such as:

With up to 15 different dungeon levels players will explore a dark world crammed with cunning traps and puzzles that will continuously push your mental stamina throughout the course of the game.
With real-time combat, you’ll spend much of your time fighting off vile monsters and other enemies with an ample amount of spells and tactical action gameplay.
Industry veterans are littered throughout the production of Immortal Darkness from the acclaimed writer from the Elder Scrolls series to fantasy visual artist Yigit Koroglu.
It appears from the trailer that players will have the unique ability to absorb health points from corpses which could provide a tactical advantage in combat.

Immortal Darkness: Curse of the Pale King is gearing up for release on October 17th, 2018 on Steam.
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